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Tsume shogi is a type of puzzle in shogi (Japanese chess) that focuses on finding a sequence of moves leading to checkmate. In tsume shogi, the problem typically presents a scenario where one player, the "shiro" (white) or "kuro" (black), must deliver checkmate in a specified number of moves, regardless of the opponent's responses. The puzzles vary in complexity and can involve different pieces and arrangements on the board.

Ancestors (6)

  1. Shogi theory
  2. Strategy (game theory)
  3. Game theory
  4. Fields of mathematics
  5. Mathematics
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