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Tierra is a computer simulation environment developed by Thomas S. Ray in the early 1990s to study artificial life and evolution. It is designed to mimic biological processes by creating a virtual ecosystem where digital organisms can compete for resources and evolve over time. The primary goal of Tierra is to explore the principles of natural selection, adaptation, and evolution in a controlled setting.

Ancestors (6)

  1. Artificial life
  2. Computational science
  3. Applied mathematics
  4. Fields of mathematics
  5. Mathematics
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