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The surface-to-surface intersection problem is a common problem in computational geometry and computer graphics, where the goal is to determine the intersection curve or area between two surfaces in three-dimensional space. This problem has applications in various fields, including CAD (Computer-Aided Design), computer-aided manufacturing, 3D modeling, and simulation.

Ancestors (6)

  1. Geometric intersection
  2. Linear algebra
  3. Algebra
  4. Fields of mathematics
  5. Mathematics
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