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"Stuck," in the context of units, refers to a measurement often used in the field of 3D modeling, animation, and game development to quantify the state of a model or asset that has become immobilized or unable to proceed in a given process or system. However, it may not be a formal unit of measurement like meters or kilograms, but rather a term that describes a scenario or condition.

Ancestors (6)

  1. Units of volume
  2. Units of measurement
  3. Quantity
  4. Mathematical concepts
  5. Mathematics
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