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Project Milo was an ambitious project developed by Peter Molyneux and his team at Lionhead Studios. Unveiled during E3 2009, it aimed to create a groundbreaking interactive experience using the Microsoft Kinect technology for the Xbox 360. The project focused on a virtual character named Milo, a young boy who would interact with players in a realistic, emotionally engaging way. Milo was designed to learn from the player's actions and responses, allowing for a more personalized interaction.

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