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Pebble motion problems are typically mathematical or computational problems that involve simulating the movement of "pebbles" (or similar abstract objects) on a grid or within a defined space, based on specific rules. These problems often appear in areas like combinatorial optimization, game theory, or computer science, particularly in relation to graph theory or dynamic programming.

Ancestors (5)

  1. Computational problems in graph theory
  2. Computational mathematics
  3. Fields of mathematics
  4. Mathematics
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