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Geometry of Interaction (GoI) is a framework in the field of category theory and theoretical computer science, particularly related to the semantics of programming languages and the study of linear logic. Introduced by Jean-Yves Girard in the late 1980s, the main goal of GoI is to provide an algebraic and geometric understanding of computational processes by interpreting them in a geometric way.

Ancestors (6)

  1. Logic in computer science
  2. Theoretical computer science
  3. Applied mathematics
  4. Fields of mathematics
  5. Mathematics
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