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In the context of programming and software development, particularly in large codebases or frameworks, a "stub" typically refers to a placeholder or a simplified implementation of a function or method that does not provide full functionality. The concept is widely used in various fields, including computational physics. Here are some key points about computational physics stubs: 1. **Purpose**: Stubs are often used during the early stages of development to outline the structure of a program or system.

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  1. Computational physics
  2. Algorithms
  3. Applied mathematics
  4. Fields of mathematics
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